Improve math skills of your kids - Learn step-by-step arithmetic from Math games

Math: Unknown - Step-by-step math calculation game for iOS.


Math: Unknown is much more than a math game. It is a step-by-step math calculation game which will teach users how to calculate in the correct order rather than just asking only the final calculated results.

The app consists of four basic arithmetic operations which are addition, subtraction, multiplication and division. In order to get started, users who are new to arithmetic can learn from animated calculation guides showing step-by-step procedures of solving each type of operation. It is also helpful for experienced users as a quick reference.

Generally, addition and subtraction may be difficult for users who just start learning math especially when questions require carrying or borrowing (also called regrouping). The app helps users to visualize the process of carrying and borrowing in the way it will be done on paper. Once users understand how these operations work, they are ready to learn multiplication and division.

For most students, division is considered as the most difficult arithmetic operation to solve. It is a common area of struggle since it requires prior knowledge of both multiplication and subtraction. To help users understand division, the app uses long division to teach all calculation procedures. Relevant multiplication table will be shown beside the question. Users will have to pick a number from the table which go into the dividend. Multiplication of selected number and divisor is automatically calculated, but the users have to do subtraction and drop down the next digit themselves. Learning whole calculation processes will make them master it in no time.

Math: Unknown is a helpful app for students who seriously want to improve arithmetic calculation skills.

How to Build a Robot

Robots as we all know are considered as friendly creature created by human beings as we are created by God. They are created for human being to simplify life even more basically for our daily chores with the specified sequence and even by military for the purpose of doing things which has the danger to life of human beings and thus they are developed over years to substitute human beings in all the fields.

Many of us are not that qualified to make a robot by ourselves and that why we all are anxious to know how to make a robot and even depends upon the task we want to create it for. We all have the tendencies of exploring whatever new comes in the field of science and hence a basic prototype robot can be created knowing few basic high end programming stuffs.

Robots are almost 30% programming and hence if we target one specific purpose and program it well enough then it serves our purpose and the program mostly used for this is Unix and for beginner's Lego Mindstorms series is the best and how complicated your robot might turn up to be depends upon your technical acumen.

Sure, Lego Mindstorms NXT is a toy, but it is an important toy, like a piano or a chemistry set. It's one of those items that engages an imagination and possibly opens doors to new interests. Since our future is surely to be shared with robots--it's already started happening, just look at Roomba--those robots will need, at least initially, humans to program and maintain them. Those people, years from now, will likely remember their experiences with Lego Mindstorms.

While learning how to make a robot we should always keep in mind that fewer the moving parts be of the robot better it is for the beginner's as for start up we might just want it to move from here and there or hold something and sort of stuff. We should link if-then statement well and it should be taken care of that battery is never less then 50% and if so happens it should be re charged.

Thus we now understand that knowing how to make robot can never be known as there is no limit to what can be achieved with the knowledge of science and development of robots can never end.

Comments

Popular posts from this blog

Linear Actuators and Linear Motion

Hoekens Straight-line Mechanism

Watt Straight-Line Mechanism